Hunting
Secondary task of an AE
Last updated
Secondary task of an AE
Last updated
In behemoth hunting is one of the important tasks that each player must do to acquire rare items needed for crafting higher tier weapons, armor, and equipment; or to be sold later on to the marketplace.
The game style will be Enhanced (TBT) Turn-Based Tactics.
The hunter and the prey take turns in attacking, preparing tactics, dodging, or even escaping. However, the player must be aware that some behemoths, especially in higher tier levels will have real-time attacking skills that will react with players while preparing for an attack tactic or setting-up traps to lure or disable the enemy monster.
The behemoth’s attack time will be different from each player as real-time attack skills are added as a twist in the game and will be a crucial element for each player’s decision factor to plan and execute their next move in a short period. Other hunting factors are Fog-of-war and environment interaction which can be utilized by each player to their advantage as well as resulting in their demise.
A special boss fight event will be held weekly that would allow players to team up and divide the loot.